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Tournament Director

Run a Team Event

The team-championship playbook — team sections, the free-agent pool, board order, alternates, and how individual results roll up into team standings.

A team event runs on the same pair → post → score rhythm as an individual Swiss (that’s all in Run your event, round by round ) — but rosters, board order, and scoring work differently. This guide covers the team-specific parts.

Set up a team section

When you add a section in the build wizard, flip the team toggle and set the board count — how many players score for each team. Pick the pairing system: Team-Swiss (teams paired by standings each round) or Round-Robin (a fixed schedule where every team plays every other). Everything else — sections, pricing, directors — works the same as any tournament .

Build the teams from the free-agent pool

Players who sign up solo for a team section land in the free-agent pool (“Available players”) on the section’s Teams tab — they get there by choosing Join as a free agent on the tournament page (that’s the player’s side of it ). From there you place each one onto a team — either as a starter (fills the next open board) or an alternate (bench).

The Teams tab — an Available players pool listing a rated free agent with a team selector and Add as starter / Add as alternate buttons, beside two formed teams with their board lineups.
Solo registrants wait in the Available players pool. Pick a team and drop each in as a starter or an alternate.

Get the board order right

USCF team play seats players strongest-first, so board 1 is the highest-rated. Rook Ready watches for boards out of order and flags it; Sort to rating order reseats the team in one click — highest rating to board 1, unrated players to the lowest boards.

A team's roster card on the Teams tab — players listed by board, an Incomplete badge, and Make alternate / Remove controls per player.
Each team's lineup by board. Empty boards show an Incomplete flag, and you can bench (alternate) or drop any player.

Need to bench or promote someone? An alternate can be promoted to a starter (they take the lowest open board), and a starter can be moved to alternate — the board count and the “Incomplete” flag update as you go.

Incomplete teams, byes, and forfeits

A team short of a full lineup shows an Incomplete badge, and its empty boards become full-point forfeits for the opposing team when it’s paired. With an odd number of teams, one team draws a bye each round — and a bye is credited per filled board (a two-player team on a bye earns 2 points, a full four-board team earns 4).

Pair, publish, and score

Pairing a round, reviewing it, publishing it, and entering board results work just like an individual event — pair → review → publish → enter results. Publishing a round is the chief TD’s call; assistant directors can pair rounds and record results, but not publish.

Team standings

Team standings rank by match points first (win the match, win the point), then by game points (the sum of board results) as the tie-break. Every board result rolls up into its team’s game points automatically as you score.

The team standings — Team and Individual view tabs, the tiebreak note (match points, then game points), and a table ranking teams by match points and game points.
Teams rank by match points, then game points. Toggle to the Individual view for per-player board results.

Place prizes on a team section go to the winning team. The rest of close-out — marking complete and the rating report — is the same as any event; see Close out and submit to the USCF .

What’s next

Questions? The FAQ and support@rookready.com are here.

Updated June 11, 2026